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magazine
Published Updated Data as of Alpha 1 · 7 Aug 2026

AMP-9 30 RND MAGAZINE

AMP-9 30 RND MAGAZINE — in-game vendor render
Price
$100
Capacity
30 rounds
Calibre
9x19mm
Weight
0.48 kg

What the tooltip prints

  • –30 Rounds
  • –9x19mm ammo
  • –AMP-9 only

What it changes

  • ADS time×1.1111% slower
  • equip speed×0.937% slower
  • horizontal recoil×1.1414% more
  • vertical recoil×1.1212% more

Multipliers against the weapon's own figure, so they compound with the platform's stats and with whatever else is fitted. A page like this could only name these attributes until 22 August 2026; the amounts are the game's, and which direction counts as an improvement is our reading of what each attribute means.

What it goes on

Nothing on file. No weapon names this magazine and it names no weapon back, so this page cannot tell you which guns take it — and it will not guess from the name.

The same is true of most of the 42 magazines here. Pairings exist for the slots the alpha capture opened, and this was not one of them.

At $100 it is the 23rd cheapest of the 40 priced magazines, from $10 to $280.

Nearest magazines

of 42 · all on the hub

What it costs loaded

empty, then by load
  • Empty$100
  • FMJ tracer$130
  • Hollow-point tracer$145
  • Armour-piercing tracer$160

The vendor sells this magazine empty or filled, and the filled prices are what the rounds inside cost on top. Every load in the build is a tracer variant; whether a non-tracer version exists on the shelf is not something the tables say.

What it feeds

9x19MM carries 22 base damage a round, so a full 30 is 660 damage carried.

Damage belongs to the round, not to the magazine: it is the same figure whichever gun fires it. What a full one is worth is our arithmetic on top, and it assumes every round lands and none falls off with range — the ammunition page has the rest. Rounds are bought separately from the magazine.

Where it goes

Slot 1 of 4, and the only one that arrives with something already in it — the rifle comes with a drum fitted, badged '1'. A magazine card prints a capacity, a calibre and the weapon it fits, and prices the rounds inside it separately from the magazine.

That describes the slot rather than this magazine, and its count is the build's. The hub lists the 42 we can name.

No tooltip copy for this one — the vendor never wrote it a card. The price is the list figure, not the halved one the alpha's −50% recruit banner showed.

Where to go from here