Timeline
News and milestones
What has actually happened, in order, with a link to where each item came from. No roundups of other people's speculation.
- Confirmed
WARDOGS update 0.11 patch notes: server browser split
Maintenance at 08:00 UTC on 14 September delivers Patch 0.11: Community and Official browsers, join by server ID, 5% bonus cash and exploit bans.
Read → - Confirmed
1.25 million copies sold, and a peak of 340,171
At 01:05 UTC Bulkhead posted the first-day sales figure. Forty minutes earlier the concurrent count had set its record, and the login queue had already gone.
Read → - Confirmed
Launch Stability Hotfix #1 names three launch faults
Early Access peaked at 337,157 players. At 20:20 UTC Bulkhead shipped a client hotfix for join failures, mid-match kicks and long login queues.
Read → - Confirmed
Consoles get a year: WARDOGS is coming to PlayStation and Xbox in 2028
In the post announcing that Early Access was going live, Bulkhead added the line it had refused to give for six months: "coming to consoles in 2028."
Read → - Confirmed
Season 1 changelog: official prices and unlock levels
Bulkhead published the Season 1 changelog the night before launch: the first official prices, XP curve and unlock levels for the Early Access build.
Read → - Confirmed
WARDOGS servers: xREALM named as a third approved host
Bulkhead added xREALM to the approved hosts a day after the first two: 60, 80 and 100-player servers from $69.99 a month in nine cities, live 10 September.
Read → - Confirmed
WARDOGS servers: two approved hosts, pre-orders open
Bulkhead named QONZER and BisectHosting as the only hosts with the server code and opened pre-orders for 60, 80 and 100-player servers, ready for 10 September.
Read → - Confirmed
Closed Beta 02 opened to everyone for its last night
Bulkhead posted "THE CLOSED BETA IS NOW AN OPEN BETA!" at 21:08 UTC on 5 September and ran the last eleven hours of Beta 02 open to all, to the 08:00 UTC close.
Read → - Confirmed
FPS Games Show: a $100,000 clip contest, then an apology
The FPS Games Show's “massive announcement” was a $100,000 clip contest. No console or open-beta news. Bulkhead apologised on 4 September and showed a new map.
Read → - Confirmed
Closed Beta 02 opens 3 September, a week before launch
Bulkhead has announced Closed Beta 02, opening after the FPS Games Show on 3 September. Pre-orders are guaranteed in, everyone else is invited in waves.
Read → - Confirmed
WARDOGS Closed Beta opens 17:00 UTC Friday, NDA lifted
Bulkhead has published the window it withheld for nine days: 17:00 UTC Friday 21 August to 02:00 UTC Monday 24. The NDA is lifted and pre-loading is live.
Read → - Confirmed
WARDOGS Early Access: 10 September, pre-orders at $39.99
Bulkhead named a date, a price and a second playtest in one post: Early Access 10 September 2026 at $39.99, pre-orders open now, Closed Beta 21–23 August.
Read → - Confirmed
WARDOGS passes 800,000 Steam wishlists
Bulkhead put the figure at 800,000 and rising in the pre-order devlog — 300,000 added since May, and the number it is sizing launch servers around.
Read → - Confirmed
WARDOGS Closed Alpha embargo lifted: 25-weapon roster live
Bulkhead has told playtesters they can share gameplay, screenshots and streams from the 7–9 August Closed Alpha. Our full vendor roster is now published.
Read → - Reported
WARDOGS Closed Alpha ends; Major Announcement 11 August
The first WARDOGS Closed Alpha wrapped 9 August. @WARDOGS says a "Major Announcement" lands Tuesday 11 August at 16:00 UTC — content not yet known.
Read → - Confirmed
WARDOGS first livestream: raw gameplay and a Twitch ban
Bulkhead streams unedited pre-alpha footage with real playtesters. The stream ends in a Twitch ban over an in-game prop.
Read → - Confirmed
First-round invite deadline passes
The FirstLook hardware survey cut-off for the opening wave of Closed Alpha invites has gone. Signing up now means waiting on a later wave.
Read → - Confirmed
Closed Alpha set for 7–9 August
Bulkhead confirms the first public hands-on build: three days, Steam only, invite gated through the FirstLook programme.
Read → - Confirmed
WARDOGS Pre-Alpha playtests announced
Four months after saying playtests were not close, Bulkhead opens pre-alpha testing — the first outside hands on the game.
Read → - Confirmed
WARDOGS passes 500,000 Steam wishlists
Half a million wishlists, five times the February figure — and enough to put WARDOGS in genuine commercial territory for a mid-size studio.
Read → - Confirmed
WARDOGS metagame: Black Market, Vault and Player Skills
Bulkhead outlines what happens outside a match — a progression frontend to be built across Early Access, not shipped with it.
Read → - Confirmed
WARDOGS console plans confirmed, but without a date
"We are coming to console. That is our plan, we just do not know when." Xbox and PlayStation versions are intended — but nothing has been dated.
Read → - Confirmed
WARDOGS fact drop: Hot Zone, factions, no battle pass
The single densest official post about WARDOGS: the Hot Zone, the three factions, the engine, squad sizes, the setting, and a flat no to battle passes.
Read → - Confirmed
100,000 Steam wishlists in three days
The Steam page clears 100,000 wishlists within 72 hours of the reveal — a strong signal for a studio targeting a few thousand concurrent players.
Read → - Confirmed
WARDOGS revealed by Bulkhead and Team17
Bulkhead announces a 100-player, three-team shooter with Team17 publishing, targeting Steam Early Access in 2026.
Read →
From the official channels
What Bulkhead and Team17 have actually said, quoted directly.
Not available yet
No posts quoted here yet
Posts from the official accounts get quoted here in full when they say something that matters — dates, mechanics, playtest changes. Quoted rather than embedded, so they load instantly and the text is readable by search engines instead of being locked inside an iframe.
What will be here
- Announcements quoted verbatim, with a link to the original
- Our note on what each one actually changes
- Sourced and status-labelled like everything else here
We would rather hold an empty page than fill it with guesses.The Closed Beta runs 21–23 August →
Following along
Patch notes and update history
Every build, what changed, and which numbers on this site moved because of it.
Trailers and gameplay
Each video with a note on what it actually shows — and what it does not.
The questions people ask
Release date, price, consoles and crossplay, each labelled by how well it is sourced.
How WARDOGS works
Three teams, a randomised Control Zone, and an economy where losing a tank costs you.