MEDICAL BAG

- Price
- $2,000
- Medic Lvl 24unlock $75,000
- Share of opening cash
- 20%
- Vendor filter
- Medical
What it does
- Heal Self/Teammates Over Time
- Costs More If Used On Self
- Revive Teammates Faster
The game's own wording, as the vendor card prints it.
At $2,000 the medical bag is 20% of the $10,000 you start a round with, and the dearest of the 8 priced medical items.
Which filter it sits on
The vendor files this under Medical — healing, reviving and stimulants — which is one of the 6 filters on the Items tab and holds 14 rows of the 58 we have recorded.
The game's internal tag for that filter is medical. The vendor screen says MEDICAL, and so does this page.
Where the price comes from
The figure above is the list price. It is not what the alpha's screens showed: those were under the vendor's −50% new-recruit banner, which expires at level 9 and halved everything behind it.
The rest of Medical
cheapest firstThe rest of the vendor

Catalogue
Every weapon we have recorded
The Closed Alpha roster, tab by tab.

Catalogue
Every calibre and what it costs
Box prices, per-round costs for all three loads, and which weapons chamber each.

Catalogue
All 20 vehicles, and what gates them
Three price tags, two cash unlocks, and three separate level tracks.

Builds
Complete loadouts by what they cost
Whole kits priced against the $10,000 you get once per account.