Stuck on audio selection
WARDOGS: stuck on the audio selection screen
This one is on your machine
The confirmation control is there but rendered off-screen by a UI scale and language bug. Arrow keys reach it, and switching the game to English stops it happening again.
What you see
The first-run audio device screen appears with no visible way to confirm your choice, so the game never reaches the menu.
Also reported as: audio device screen · cannot continue past audio · stuck on first launch screen
Fixes, in the order worth trying
Work top to bottom and stop when the game launches. Each step is labelled with how much evidence sits behind it, so you can skip the guesses if the first ones work.
01 Use the arrow keys to reach the confirmation
ConfirmedHover the options, then arrow down to the confirm control and press enter. The control exists — it is drawn where you cannot see it, not missing.
02 Set the game language to English in the config file
ConfirmedClose the game. Press Win+R, enter %localappdata%\Wardogs\Saved\Config\WindowsClient and press OK. Open GameUserSettings.ini, find the line beginning Language= and change the value to en, so it reads Language=en. Save and start the game.
Did this fix it for you?
Notes from other players who hit this code. Say what worked, what did not, and which region you are in — a fix that only works in one place is worth knowing about. Best-rated first, and there is no time limit: an answer from the first beta is still an answer.
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This one stops you before you have played a second of the game, which is why it is worth its own page despite being a smaller fault than most on this list. It is a layout bug rather than a hardware or driver problem: at certain UI scales, and in certain languages, the control that confirms your audio device is drawn outside the visible area.
The language step is the actual fix rather than a workaround, and it is worth doing even if the arrow keys got you through — the same mis-scaling affects other screens in the affected languages. The config folder it sends you to is the same one that holds your key bindings, so if key binds will not save either, you are already in the right place.
Getting past this screen is a separate problem from having no sound at all once you are in the game — that one is a Windows output-format setting, not a layout bug.
If that did not do it
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