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ArmorReported
Published Updated Data as of Alpha 1 · 7 Aug 2026

SUPER HEAVY ARMOR

SUPER HEAVY ARMOR — in-game vendor render
Price
$4,000
Damage reduction
65%
Durability
300
Tier
Level 4
Unlocks at
Wardog Lvl 100
One-off unlock
$200,000
Weight
18 kg

What it stops

A hit that lands where this piece covers arrives 65% lighter. Every figure below is the game's own.

Covers
torso lower, torso middle, torso upper, pelvis, arm upper
Thickness
1.5
Density, fresh to spent
130 → 120 → 110 → 100

Density falls as the plate takes hits while the reduction percentage holds, so armour here wears rather than simply breaking. What the falling number costs an incoming round is a question we cannot answer yet.

From here down it is our model. Take 65% off the calibre's own damage, divide 100 health by what is left, round up. It assumes every round lands where this piece covers and at a range where nothing has fallen off, so it is a floor on shots to kill rather than a time to kill.

RoundDamageThroughBareBehind super heavy armor
9x19MM227.7513
5.56x45MM289.8411
7.62x54MM5519.326
.308602125
.50 CAL10737.413

100 health is the game's figure, not an assumption — every time-to-kill number on this site is measured against it. What durability subtracts as it drops, and whether reduction applies before or after range falloff, are two things we still cannot tell you. See how we grade a fact.

The rest of the armors

lightest tier first

The rest of the vendor