Skip to content
← All weapons

AK74

Reported
Published Updated Data as of Alpha 1 · 7 Aug 2026

AK74

Assault rifle

B3 kg$800
AK74
Ammunition
5.45x39mm
Fire modes
Auto / Semi
Rewards
Assault XP
Unlocks at
Assault Lvl 3

AK74 is an assault rifle in WARDOGS, chambered in 5.45x39mm. It does 26 damage per round at 650 rounds per minute, with a muzzle velocity of 880 m/s and an effective range of 500 m. It weighs 3 kg. It costs $800 and unlocks at Assault Lvl 3. On the tier list it is B tier.

Details

Category
Assault rifle
Price
$800
Share of $10,000 budget
8%
Unlocks at
Assault Lvl 3
Unlock cost
$10,000
Rewards
Assault XP
Weight
3 kg
Tier list
B tier, #19 of 37

Weapon stats

Damage per round
26
Rate of fire
650 rpm
Fire modes
Auto / Semi
Muzzle velocity
880 m/s
Effective range
500 m
Accuracy
0.825 mrad
Deviation
13°
Zeroing
100–1000 m
Melee damage
35
Suppression
×1.05

The platform's own figures from the game files, before any attachment moves them. 1 mrad is about 10 cm of spread at 100 m.

Shots to kill

Target wearsBody shotsBody TTKHead shotsHead TTK
No armour4277 ms292 ms
Level 16462 ms3185 ms
Level 27554 ms3185 ms
Level 38646 ms4277 ms
Level 410831 ms5369 ms

Every round on target, standard (FMJ) ammo, zero range, 100-health target. Head hits use the helmet of the same level. Damage falloff is not decoded, so long-range figures are a floor.

In-game vendor card

AK74

Assault rifles

3 kg

$800

AK74 — in-game vendor render
  • –Semi / Full Auto
  • –5.45x39mm

RewardsAssault XP

A Reliable assault rifle that trades firepower for recoil.

“A weapon all fighters love.” — Y.O.

Reach Assault Lvl 3

Unlock: $10,000

The vendor's own card, as shown in the Closed Alpha. The level it opens at and the one-off unlock come from a progression snapshot dated 2 September 2026, and are reported rather than confirmed.

Attachments

Optics

12

All 12 change ADS zoom and aim time. The build names the attributes; it does not publish the amounts, so neither do we.

OpticPrice
$820
$580
$520
$840
$650
$640
$790
$740
$880
—
—
$850

These are the attachments the game pairs with the AK74 in the alpha. The pairing is the game's own rather than a menu we opened, so read it as what the game associates with this weapon — accurate to the build, and worth checking in game before you plan a loadout around it.

A further 3 are paired with it that we cannot yet name, with no vendor entry we have seen. Those are held back until they have one — why we do that.

Ammunition

The AK74 fires 5.45×39mm, bought separately from the weapon. Which weapons take which calibre is the game's own association rather than a menu we opened, and it agrees across all three places the build records it.

The AK74 itself costs as much as 53 boxes of what it fires, at $15 a box. The spread across calibres runs $10 to $250, wider than the gap between most of the rifles that fire them, so a cheap weapon on an expensive calibre is not a cheap loadout.

LoadPer round
—
—
—

Per-round prices are arithmetic — a loaded magazine's price minus the empty one's, over its capacity. How much difference each load makes has never been published. Everything we have on 5.45×39mm.

At $800 the AK74 is 8% of a full loadout budget, leaving $9,200 for everything else you carry. What a complete kit costs.

What “Assault XP” means on that card

WARDOGS has no fixed classes. Progression runs on six XP tracks, and Bulkhead has confirmed they are earned by using specialist gear rather than picked from a menu — so the REWARDS line is not flavour, it is the rule. Carry the AK74 and the XP goes to Assault, whatever the rest of your loadout is doing.

That makes the vendor tab a progression choice as much as a combat one. Every weapon we saw in the alpha pointed at exactly one track, and the tracks split along the vendor tabs: rifles fed Assault, SMGs fed Medic, shotguns and LMGs fed Support, everything long-range fed Recon.

Which is the argument for picking a weapon by what it leaves you rather than by what it does: what a full kit around the AK74 costs decides whether the track is affordable to grind, and where the AK74 lands once cost is the tiebreak is a different question from raw damage.

Six tracks and gear-driven progression are confirmed by Bulkhead. Which weapon feeds which track is our Alpha 1 reading, and it can change.

Other assault rifles in the vendor

The rest of the tab the AK74 is sold under, cheapest first.

Also earns Assault XP

Different vendor tabs, same progression track — carry any of these and the XP goes to the same place.

Guides that cover the AK74

Where this weapon sits in the game